Map

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The world of Airborne Kingdom is divided into 3 main areas:

1. Desert

2. Hillside

3. Shallow lands

Each area has 4 Kingdoms, from which the player has to gain favor and become allies with to complete the tapestry.

Desert

This is the starting zone where basic resources (such as food, water and coal) are readily available.

The fog of war in the area is minimal and players can easily look for resources far ahead.

Each allied kingdom in the Desert provides 1 tree/hour (maximum of 4 trees/hour).

Hillside

Upon approaching the Hillside the player will be prompted to proceed with caution as food is scarce.

Ores are available in this area for collection and processing into iron bars needed for the most powerful and expensive propulsion device (Fin).

The terrain in the Hillside consists of canyons and plateaus which is more difficult to navigate and look for needed resources, especially thistles which are very scarce and limited in amount, about 8-13 food per thistle (except for the northernmost region around the Ancient Ruin). It is advised to have either a larger storage of food, or to obtain the Farm blueprint to make food from water which is still easily found in the Hillside.

Each allied kingdom in the Hillside provides 1 ores/day (maximum of 6 ore/day).

Shallow Lands

Upon approaching the Shallow Lands, the player will be prompted that coal is scarce in this area. Players should ideally balance their coal demand with coal supply from Charcoal Huts before proceeding to this area, as trees are still readily available for use in Charcoal Huts.

This area is the most foggy out of the three areas and players need to use their mouse to sweep over the sea of clouds to find the needed resources.

Cotton is available for harvest, which may be processed into canvas for use in structures providing comfort and lift/propulsion needing little to no fuel.

Each allied kingdom in the Shallow Lands provides 1 cotton/day (maximum of 6 cotton/day).