Lift Buildings
These building provide the Lift necessary to keep your kingdom flying.
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Vertical Rotor
Game Text
Generates lift to keep us afloat — average cost, hight fuel, no workers, average lift.
Provides
- 25 - Lift
Cost
- 10 - Wood
- 5 - Adobe
Details
Vertical rotor occupy a 4x4 footprint, consumes 0.5 coal per hour, and displeases occupants in range of 2 squares.
Lift per square: 1.56; Lift per coal: 50 / 71.42 / 125;
Research
Through research vertical rotor can achieve the following benefits:
- Up to 40% decrease in construction cost
- Up to 60% decrease in Coal consumption
Fan
Game Text
Generates lift to keep us afloat — average cost, average fuel, one worker, average lift.
Provides
- 20 - Lift
Cost
- 15 - Wood
- 5 - Adobe
- 1 - Worker
Details
Fan occupy a 2x2 footprint, consumes 0.3 coal per hour, and displeases occupants in range of 1 square.
Lift per square: 5 / 6.25 / 7.5; Lift (min) per coal: 66 / 95.23 / 166.66; Lift (max) per coal: 100 / 142.85 / 250;
Research
Through research fan can achieve the following benefits:
- Up to 50% increase in Lift power
- Up to 60% decrease in Coal consumption
Balloon
Game Text
Generates lift to keep us afloat — low cost, no fuel, one worker, poor lift.
Provides
- 5 - Lift
Cost
- 7 - Wood
- 7 - Canvas
- 1 - Worker
Details
Balloon occupy a 1x1 footprint.
Lift per square: 5 / 6.25 / 7.5;
Research
Through research balloon can achieve the following benefits:
- Up to 50% increase in Lift power
Wing
Game Text
Generates lift to keep us afloat — average cost, no fuel, two workers, average lift.
Provides
- 10 - Lift
Cost
- 15 - Wood
- 5 - Adobe
- 2 - Worker
Details
Wing occupy a 4xN footprint and can be placed only on the very right/left edge of the city.
Research
Through research wing can achieve the following benefits:
- Up to 40% decrease in construction cost
- Up to 50% increase in Lift power